You have one bucket and one roof, and the weather is on a clock you do not control. Clean rain scores. Acid eats the bucket — ten drops and it is gone. Lightning kills outright, but never without warning: thunder rumbles, a cloud charges over one of the nine columns, and a shaft of light shows you exactly where the bolt is going to land. Stand anywhere else. The sky runs from a flat grey drizzle to a bruised storm to a black tempest, and each one falls faster and meaner than the last. The city behind you turns its lights on as it gets dark. Once a run, a gold frog rides a raindrop down — catch it and it sits on your rim for ten seconds, doubling everything you catch, and leaves one hoop gilded for the rest of the run. Every clean catch in a row makes the next one worth more. Miss a raindrop and the chain is gone; take an acid drop and it is not, which is a trade worth knowing. Three ways to play. Play is the full escalation. Calm Mode has no lightning and a sky that never worsens, for when you want the rain without the argument. Daily Storm gives everybody in the world the same sky, once a day. Three minutes a go. One thumb, or the arrow keys, or a pad.
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